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@using Indotalent.Features.Setting.SystemUser
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@using Indotalent.Features.Setting.SystemUser.Cqrs
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@using Indotalent.Infrastructure.Authorization.Identity
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@using MudBlazor
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@inject SystemUserService SystemUserService
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@inject ISnackbar Snackbar
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<MudPaper Elevation="0" Square="true" Class="pa-6 mb-3 d-flex align-center justify-space-between" Style="border: 1px solid #DCEBFA;">
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<div class="d-flex align-center gap-4">
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<MudIconButton Icon="@Icons.Material.Filled.ArrowBack" OnClick="() => OnCancel.InvokeAsync()" />
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<div>
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<MudText Typo="Typo.h5" Style="font-weight: 900; color: #1a1a1a;">Manage User Roles</MudText>
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<MudText Typo="Typo.body2" Style="color: #64748b;">Assign or revoke roles for: @Data.FullName (@Data.Email)</MudText>
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</div>
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</div>
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</MudPaper>
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<MudPaper Elevation="0" Outlined="true" Class="pa-8" Style="border-radius: 4px; border: 1px solid #DCEBFA;">
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<MudText Typo="Typo.button" Color="Color.Primary" Style="font-weight: 800;">Available System Roles</MudText>
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<MudDivider Class="mt-2 mb-6" />
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<MudGrid Spacing="3">
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@foreach (var role in ApplicationRoles.AllRoles)
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{
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<MudItem xs="12" sm="4" md="3">
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<MudPaper Elevation="0" Class="pa-4 d-flex align-center" Style="border: 1px solid #E2E8F0; background-color: #F8FAFC;">
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<MudCheckBox T="bool"
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Value="@(_selectedRoles.Contains(role))"
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ValueChanged="@((bool val) => OnRoleToggled(role, val))"
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Color="Color.Primary"
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Dense="true" />
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<MudStack Spacing="0">
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<MudText Typo="Typo.body2" Style="font-weight: 700;">@role</MudText>
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<MudText Typo="Typo.caption" Style="color: #64748b;">System Role</MudText>
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</MudStack>
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</MudPaper>
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</MudItem>
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}
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</MudGrid>
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<div class="d-flex justify-end gap-2 mt-10">
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<MudButton OnClick="() => OnCancel.InvokeAsync()"
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Variant="Variant.Outlined"
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Disabled="_processing"
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Style="border-radius: 4px; text-transform: none; font-weight: 700;border: 1px solid #e0e0e0;">
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Cancel
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</MudButton>
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<MudButton Color="Color.Primary"
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Variant="Variant.Filled"
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OnClick="Submit"
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Disabled="_processing"
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Style="border-radius: 4px; text-transform: none; font-weight: 700;">
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@if (_processing)
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{
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<MudProgressCircular Class="ms-n1" Size="Size.Small" Indeterminate="true" />
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<MudText Class="ms-2">Saving Roles...</MudText>
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}
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else
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{
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<MudText>Update Role Assignments</MudText>
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}
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</MudButton>
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</div>
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</MudPaper>
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@code {
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[Parameter] public UpdateSystemUserRequest Data { get; set; } = new();
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[Parameter] public EventCallback OnCancel { get; set; }
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[Parameter] public EventCallback OnSuccess { get; set; }
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private List<string> _selectedRoles = new();
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private bool _processing = false;
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protected override void OnInitialized()
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{
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if (Data.UserRoles != null)
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{
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_selectedRoles = new List<string>(Data.UserRoles);
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}
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}
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private void OnRoleToggled(string role, bool isSelected)
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{
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if (isSelected)
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{
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if (!_selectedRoles.Contains(role)) _selectedRoles.Add(role);
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}
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else
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{
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_selectedRoles.Remove(role);
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}
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}
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private async Task Submit()
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{
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if (_selectedRoles.Count == 0)
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{
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Snackbar.Add("Please select at least one role", Severity.Warning);
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return;
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}
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_processing = true;
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try
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{
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var request = new ChangeRoleRequest
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{
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UserId = Data.Id ?? string.Empty,
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Roles = _selectedRoles
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};
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var success = await SystemUserService.ChangeRoleAsync(request);
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await Task.Delay(500);
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if (success)
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{
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Snackbar.Add("User roles updated successfully", Severity.Success);
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await OnSuccess.InvokeAsync();
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}
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}
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finally
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{
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_processing = false;
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}
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}
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}
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